| Type | Book |
| ชื่อเรื่อง | Digital games as history : how videogames represent the past and offer access to historical practice / Adam Chapman |
| ผู้แต่ง | Chapman, Adam 1984- |
| ISBN | 1138841625 (hardback : alkaline paper) |
| | 9781138841628 (hardback : alkaline paper) |
| พิมพลักษณ์ | New York : Routledge, Taylor & Francis Group, 2016 |
| รูปเล่ม | xii, 290 p. : ill |
| หัวเรื่อง | Historical reenactments |
| | History --Computer simulation [] |
| | History --Methodology [] |
| | History --Philosophy [] |
| | History --Study and teaching --Simulation methods [] |
| | Video games --Psychological aspects [] |
| | Video games --Social aspects [] |
| | Video games --Study and teaching [] |